
- #Hero editor diablo 2 v1 12 mod#
- #Hero editor diablo 2 v1 12 zip#
Drawing living monsters is prioritized over drawing dead monsters (Should fix invisible monsters). #Hero editor diablo 2 v1 12 zip#
Bigger crash logs (200~mb), please compress with zip or winrar and upload to some website (For example: ) and send to Qndel!. Fixed a crash caused by pasting pictures/other weird data into chat. Some crashes will generate CRITICAL_ERROR_CONTACT_QNDEL.txt file. Fixing online list in game after changing Tchernobog's ZeroTier network. - an active game that matches your version. * - an active game that doesn't match your version. ** - inactive game that didn't match your version. Games with a version that doesn't match with yours will be marked with '*' from the right side. Inactive games are marked with '*' from the left side. However you can only connect to the same version as yours. Players can see games from all versions on online list. Minions that belong to other players are also displayed ignoring line of sight. Almost fully fixed revived scavengers attacking empty tile (still needs some work). Anything else would result in corrupting existing characters. They always reset to true after game restart. Highlighting corpses and minions settings aren't saved in the character like other settings. Added option to disable highlighting corpses for necromancer. Disabled exe optimizations - this increases exe size to ~5mb and it might run a bit slower than before - optimizations will be turned on again when known crashes get fixed. Added missing tier/class description to Harbinger's Ring recipe. Option to disable highlighting outlines of all items while seeing all labels (holding alt or pressed ctrl). Outline colors have been made less transparent. Item outline color matches the label color. Summoned minions have different leash distances depending on dungeon type. Dead revived were sometimes highlighted in green - fixed. Greedy affix works as behemoth + mastery combined in terms of monster power (Be afraid!).
Added new unique monsters - be the first one to find them!. 'Highborn' monsters will have a yellow halo. 'Hoarder' monsters will have an orange halo. 'Sage' monsters will have a light-blue halo. 'Greedy' monsters will have a green halo. New boss modifier - 'Highborn' - increased level by 20%. New boss modifier - 'Sage' - killing it grants all players bonus 50% experience for 5 minutes (Experience shrine effect). If books are chosen, he has increased chance to drop recipes. New boss modifier - 'Hoarder' - randomly chooses 1 out of 4 loot types for his loot - rings/books/weapons/armors. Added missing tier/class description to 'Warrior's weapon' recipe. #Hero editor diablo 2 v1 12 mod#
New version of the Tchenobog mod v0.1.5f has been released and added to the download section.